![]() ![]() As it has throughout the Metroid series, while active the Screw Attack generates deadly energy around Samus to protect her from any hostiles wandering into her flight path.Īctivate the Screw Attack by holding forward and pressing B again after performing a Space Jump. She can also utilise Wall Jump surfaces to scale tall shafts. The Screw Attack upgrade allows Samus to cross otherwise inaccessible horizontal regions with ease. Then simply scale back down to ground level, lower the upgrade station, summon your ship then hit the switch again to receive the Ship Missile upgrade. Once inside, activate the terminal to open up the hangar doors. Make your way over to the command station by way of the Grab Ledge (and extend a platform with the Grapple Lasso). Ride up the lift in the corner to the top of the damaged platform, then leap across atop the raised upgrade station. Even though your ship isn't present, raise the upgrade station by way of the terminal beside the landing pad. Repel the Reptilicus Hunter invasion to secure the area and bring the systems back online.įirst things first, you'll need to open up the hangar bay door to allow your ship to enter. Explore the regions beyond, move through the Hidden Court area and up the Ruined Shrine to ultimately find yourself at the Hangar Bay.Īt first glance the area seems completely deserted, but step towards the lift in the corner of the chamber or the Missile upgrade terminal to see otherwise. Upon securing the Ice Missile upgrade, head to the downed GF frigate and make your way through the Falls of Fire by freezing the Fuel Gel spouts along the chasm. Check the Ship Missile Locations for details on where to find them all. Initially upon receiving this upgrade you'll begin with three Ship Missiles in your arsenal, but can expand that number up to 11 by locating Ship Missile Expansions. She can also summon her ship to lay down ordnance on hostile targets in open areas. With the Ship Missile upgrade, Samus can command her ship (via the Command Visor) to perform bombing runs on fortified objects from shield generators to massive blockades. The back cover has an image of Dark Samus.Samus' gunship can only go so far without ballistic capabilities. The last feature of the guide is a pullout poster of Samus in her PED Suit. ![]() Appendix A has the maps once again, Appendix B has a list of every pickup in the game, Appendix C has a list of every Logbook entry and their availability, and Appendix D has a list of all credits, as well as unlockable content. The end of the book has numerous appendixes. The walkthrough is structured by using headings for every room, and bordering item obtainment instructions. The chapter is concluded with a description of all Credits.Įach chapter for areas of the map is preceded by a map, with listings of all Logbook entries in the area, as well as items and credits. ![]() These descriptions of the items will list their location as well as room. It is then followed by a diagram of Samus (similar to the Samus Screen in some games) and explains all of her beginning items in the game as well as all pickups, plus all upgrades Samus will obtain in the game. The next two pages follow, and explain the HUD and map screens. ![]() The introduction chapter is titled "Back in Action" and has a summary of the events four months before Corruption, as well as character bios on Samus, Fleet Admiral Castor Dane, the Bounty Hunters Rundas, Ghor and Gandrayda, and Dark Samus, followed by a drawing of a Wii Remote and Nunchuk to explain the controls. The back of the front cover has artwork of Samus Aran, a PED Marine and a Space Pirate, with a transparent image of Samus in her PED Suit in the background. It is published by Prima Games, and written by David Knight. Metroid Prime 3: Corruption Premiere Edition is the official strategy guide for Metroid Prime 3: Corruption. This article is written from the Real Life point of view ![]()
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